Monday 22 September 2008

Apple


Here is My First attempt in 3d Studio max.

We were advised to create a piece of fruit to start with so i had a go at creating an Apple. The apple itself is not all not brilliant for realism but i feel it makes a good cartoon-style sort of Apple with the big stalk on it.

I Used a sphere to start with and then used the Vertex editing option to pull down a dip for the stalk. I then used the same function to manipulate dips and lumps around the apple itself to try and add realism.

Creating the apple itself consisted of using a sphere, colouring it an appropriate green colour and converting it to an editable poly. Then it was just a bit of freehand and using my own judgement on where to put the lumps and bumps to add realism to it. To edit and manipulate the shape I found the easiest way to do this was using the 'soft' option, which gave a smoother appearance as opposed to sharp angular lines taking away from the true image of an apple.

Again using the same manipulation methods as before for the stalk, I started off by using a cone and colouring it a brown colour, turning it round upside down and placing it in the most suitable place for where an apple's stalk should be.

2 comments:

Jo Bowman said...

Not a bad start - but you need to go more in depth with your write up - remember this is your assessment.
Jo

Matt said...

There is some good work here.